Sunday, November 4, 2012

Medium Prop: A Islamic Lamp

Here comes my medium prop: A Islamic lamp! This is the first time I ever applied Normal Maps and Specular Maps on my model. I used Crazy Bump to generate all of these. They turns out not that appealing, but I am going to fix my lamp later. What I learned from this assignment is that modeling and texturing are equally important. Good textures are the keys of making your models look appealing, at the same time it avoids you to make your models too complicated. I pulled an all-nighter to just create texture for it. Here are two screenshots from UDK:





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